“With The Long Price Quartet, Daniel Abraham established himself as one of the premiere new fantasists of the last decade. Now he’s back with a brand new series, one that promises to be even bigger and better. The Dragon’s Path kicks off The Dagger and the Coin in fine high style, introducing us to a fascinating world and a great cast of beautifully drawn and deeply realized characters, all told in Abraham’s trademark clean and vivid prose. This one has everything I look for in a fantasy. I can’t wait for the second book.
— George R.R. Martin
Daniel Abraham is one of the most critically acclaimed authors in fantasy. No less than Pulitzer Prize winning author Junot Diaz has sung his praises, saying: “Abraham is fiercely talented, disturbingly human, breathtakingly original and even on his bad days kicks all sorts of literary ass.” Everyone from Patrick Rothfuss (“The storytelling is smooth, careful and – best of all – unpredictable.”) to Connie Willis (“To call Daniel Abraham an exciting new author is to wildly understate the case.”) to Brandon Sanderson (“Daniel Abraham knows what he’s doing!”) have weighed in with high praise for Daniel Abraham’s first series, The Long Price Quartet.
The Dragon’s Path is the start of a new series for Daniel Abraham. Set in a world where humans have carved out an existence in the remains of an ancient, fallen dragon empire, a handful of people find themselves at a crossroads for their whole world.
All paths lead to war…
Marcus’ hero days are behind him. He knows too well that even the smallest war still means somebody’s death. When his men are impressed into a doomed army, staying out of a battle he wants no part of requires some unorthodox steps.
Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation’s wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of trade will not defend her from swords.
Geder, sole scion of a noble house, has more interest in philosophy than in swordplay. A poor excuse for a soldier, he is a pawn in these games. No one can predict what he will become.
Falling pebbles can start a landslide. A spat between the Free Cities and the Severed Throne is spiraling out of control. A new player rises from the depths of history, fanning the flames that will sweep the entire region onto The Dragon’s Path-the path to war.