Posts Tagged ‘Brent Weeks’

Start reading THE BROKEN EYE on Wattpad

Hey Lightbringer fans, we know you’re eagerly waiting for the next Lightbringer book. Good news, over the next couple of weeks we’ll be releasing the first 50 pages from THE BROKEN EYE (US | UK | AUS). Follow Brent Weeks on Wattpad to receive an update when new chapters are available, and get a head start on the next exciting installment of The Lightbringer series.

Residents of the US, UK, and Australia can still pre-order THE BROKEN EYE and claim a free signed bookplate, plus gain access to two exclusive short stories written by Brent Weeks!  A couple of reminders:

1.) You must provide proof of purchase. This can be a picture or your receipt or copy of the confirmation email you received if you ordered online from your preferred retailer.

2.) You must fill out this form to qualify. Sending us your information by any other means does not qualify you to receive the bonuses.

3.) If you experienced any technological difficulties during the download of the short stories, please contact us so we can help you out.

4.) Supplies are limited. In fact, supplies are nearly gone. If you haven’t pre-ordered yet but want a bookplate, we suggest you pre-order soon. Once they’re gone, they are gone.

Full details and entry form can be found here.

 

Orbit at SDCC!

SDCC 2012Going to San Diego Comic-Con next week? Here are some things you should definitely put on your schedule.

THURSDAY, JULY 24
11:00 AM: Mira Grant signing in the Orbit booth (#1116)
3:00 PM: Seanan McGuire (a.k.a. Mira Grant) on the “When Magic & Myth Meet Main Street” panel, Room 25ABC
4:00 PM: Brent Weeks, Joe Abercrombie, and Sam Sykes on the “Putting the Epic in Epic Fantasy” panel, Room 25ABC

SATURDAY, JULY 26
11:00 AM: Joe Abercrombie signing in the Orbit booth (#1116)
2:00 PM: Brent Weeks signing in the Orbit booth (#1116)
2:30 PM: Mira Grant on the “The Art of Fear” panel, Room 8
4:15 PM: Joe Abercrombie on the “Rules of the Realm” panel, Room 6A

We’ll have giveaways and books for sale in the booth (#1116) all weekend! Stop by and say hi.

The Lightbringer Read-Along begins today!

One of the hardest the things about being a fan is the waiting, especially when it’s something you really, really, really want.

Well, Brent Weeks fans, you have less than two months of waiting until the big release of THE BROKEN EYE, but those two months don’t have to be completely maddening.  Join us on Goodreads for a Lightbringer Read-Along! This month we’ll be reading and discussing THE BLACK PRISM followed by THE BLINDING KNIFE in August.

In other news, Brent Weeks announced THE BROKEN EYE Book Tour on his blog yesterday! Mark your calendars and don’t forget to RSVP on Facebook or Goodreads!

Brent Weeks wins the David Gemmell Award!

We’re thrilled that Brent Weeks has won the David Gemmell Award for Best Fantasy Novel for his book THE BLINDING KNIFE (US | UK | ANZ).

New Orbit US author John Gwynne was also honored with the David Gemmell Morningstar Award for Best Fantasy Debut for his novel MALICE (US), which will be released in the US in December.

Congratulations, Brent and John!

Cover of Brent Weeks's THE BLINDING KNIFE.    Cover of John Gwynne's MALICE

First Looks: Spring/Summer 2014 US Covers

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Another summer has come and gone, and here at Orbit, we’re already hard at work on next year’s exciting line-up! Here are some of the jackets we have ready so far with more to follow over the next few months.

Click on the images below to see a larger version and appreciate each cover in its full glory.  Pin, tweet, and comment away with reckless abandon. Let us know which books have already piqued your interest!

Martin_ReignofAsh-TP   œF�   Dalglish_ADanceOfShadows_TP  Carey_GirlWithAllTheGifts-HC   Corey_CibolaBurn_HC   Sapkowski_BaptismofFire-TP   Miller_PathToPower_HC   Irvine_Justice-TP   Weeks-BrokenEye-HC   Saintcrow_RipperAffair-TP   Wells_CursedMoon-TP   Jemisin_FifthSeason-TP   Abraham_WidowsHouse_TP

Art Credits: Reign of Ash: Illustration by Larry Rostant; Heaven’s Queen: Design by Kirk Benshoff; Dance of Shadows: Photo Illustration by Gene Mollica & Michael Frost, Design by Kirk Benshoff; The Girl With All The Gifts: Design by Duncan Spilling; Cibola Burn: Illustration by Daniel Dociu, Design by Kirk Benshoff; Baptism of Fire: Illustration by BARTŁOMIEJ GAWEŁ, PAWEŁ MIELNICZUK, MARCIN BŁASZCZAK, ARKADIUSZ MATYSZEWSKI,MARIAN CHOMIAK , Design by Lauren Panepinto; Path to Power: Illustration by Raphael Lacoste, Design by Kirk Benshoff; Justice: Design by Wendy Chan; Broken Eye: Photo by Shirley Green, Illustration by Silas Manhood, Design by Lauren Panepinto; The Ripper Affair: Photo by Shirley Green, Illustration by Craig White, Design by Lauren Panepinto; Cursed Moon: Photo by Shirley Green, Illustration by Don Sipley, Design by Lauren Panepinto; The Fifth Season: Design by Lauren Panepinto; The Widow’s House: Design by Kirk Benshoff

Cover Preview UK: Spring – Summer 2014

covers_all_UK1

As Summer comes to an end, here at Orbit we’re already looking forward to the amazing selection of books that next Spring brings. We’re very  pleased to present a selection of covers for some of our exciting releases in the first half of 2014. It promises to be a very good year.

Click on each of the covers to see a larger version, and let us know your favourites.

9780356502731

Miller_PathToPower_HC

Book cover for the First Fifteen Lives of Harry August by Claire North

Weeks-BrokenEye-HC

justice_ian_irvine

The Lascar's Dagger

Dalglish_ADanceOfShadows_TP

The Ripper Affair

9781841499161

Corey_CibolaBurn_HC

9780356502373

Cursed Moon

Abraham_WidowsHouse_TP

DESCENT-ken-macleod

Art Credits: Reign of Ash: Illustration by Larry Rostant; Heaven’s Queen: Design by Kirk Benshoff; Dance of Shadows: Photo Illustration by Gene Mollica & Michael Frost, Design by Kirk Benshoff; The Girl With All The Gifts: Design by Duncan Spilling; Cibola Burn: Illustration by Daniel Dociu, Design by Kirk Benshoff; Path to Power: Illustration by Raphael Lacoste, Design by Kirk Benshoff; Justice: Design by Wendy Chan; Broken Eye: Photo by Shirley Green, Illustration by Silas Manhood, Design by Lauren Panepinto; The Ripper Affair: Photo by Shirley Green, Illustration by Craig White, Design by Lauren Panepinto; Cursed Moon: Photo by Shirley Green, Illustration by Don Sipley, Design by Lauren Panepinto; The Fifth Season: Design by Lauren Panepinto; The Widow’s House: Design by Kirk Benshoff

The Best Possible Betrayal, or The Fine Art of the Plot Twist in Your Back

BlindingknifeI love a great plot twist. After writing and publishing six big fantasy novels, I’ve become pretty hard to fool with a twist, but every time I hear a reader say, “I never saw that coming, but looking back, it made so much sense.” I get to feel the pleasure anew. It is, of course, merely a vicarious pleasure, but living vicariously is kind of what novelists do.

The Lightbringer Series is, in part, an ass-kicking examination of identity and integrity. Many of the characters have secrets that influence both, and these secrets are revealed not through navel gazing and discourse, but through actions, lies, and inadvertent truths that escape when the characters are under great pressure. Characters do what they don’t say, say what they don’t think, and think what they don’t do. All of which is fertile ground for surprises.

But a plot twist is more than just a character acting in a way that surprises us. A chaotic or insane character does that. (And, let’s be honest, an actually chaotic character might be impossible to pull off. The most famous recent example of a wildly chaotic character is, if one thinks about it at all, actually a master planner par excellence: Heath Ledger’s Joker from The Dark Knight.) Instead, a great plot twist takes a lot of planning and careful management of what a reader thinks is going on at any moment.

But how do you manage audience expectations when an audience ranges from teens reading the very first book they’ve ever read outside of assigned reading to adults who have been reading fantasy for fifty years? Movies get to cheat on this. If you have a convoluted plot, and something’s always happening on screen, only a tiny percentage of people will be able to think through the plot holes and possible lacunae in the two hours they’re watching. With a big fantasy novel, authors don’t have that luxury. Some readers devour, and other readers savor, thinking through every tidbit, and guessing for weeks where the plot’s going. (more…)

On the Disruptive Technology of Magic

BlackPrism_TP

When I began writing the Night Angel trilogy, I deliberately started with a world in which there were few magic users, and most people would rarely encounter one during their lives. I mentally compared them to professional athletes in our world–if you have a normal job, you might glimpse a seven-foot tall basketball player walking through the airport someday, and be awed. On the other hand, if your job is an athletic trainer or referee, you might see professional athletes every day, so as the Night Angel trilogy progressed and the characters grew, we saw more and more magic.

In Lightbringer, I wanted to go high magic. After all, why not? I soon found out. Mo’ magic, mo’ problems.

Having lots of magic makes for lots of narrative problems. First, the main problem for any secondary world fantasy is setting the stage, defining the rules, the institutions, the time period, the religious and cultural beliefs and all the other expectation-setting that we’ve come to call world building. In Night Angel, I’d given myself a low bar to clear: at least at first, the world is straight-forwardly quasi-medieval European. You’ve been there before, you can make good guesses about how things work. In Lightbringer, we’re in a different place and time entirely: this is a Renaissance era quasi-Mediterranean setting. Not only is there a huge number of real cultures to draw from, but it was already a time of rapid technological and social change.

Take one small example: up until 1480, sailors aimed their cannons by resting them on the gunnel (the gun-wale), literally the side of the boat. You propped it up, moved it closer or farther to adjust elevation, and boom. But if the other ship got too close, you couldn’t hit their decks anymore. Then someone had a bright idea: you put the gun belowdecks and made little doors to open when you wanted to fire. Thus the boat could still be relatively watertight, and you could shoot at the hull of the other ship for as long as you could still shoot.

Within twenty years, the idea of portholes had spread throughout the entirety of the Mediterranean basin. No one was shooting from the gunwale any more.

But no one treats magic like this. In secondary world fantasy, usually the only person to do anything new or game-changing with magic is the protagonist. Entire towers full of magicians do research for hundreds of years, and they never learn anything new.

(more…)